![]() ![]() If you wait 60 in-game minutes after completing the ‘Help a Brother Out’ Stranger mission, you will be able to do this mission. Free the captives and return to Brother Dorkins. Solve the puzzle by yourself and throw the bookcase to reveal the stairs behind. Note that if you do not threaten the shopkeeper, and head for the bookcase opposite to the counter yourself, you will earn a medal. Head to the marker to find the shop where you will be able to threaten the shopkeeper for clues. Brother Dorkins will ask you to save the captives the shopkeeper has hidden in his shop. You can find Brother Dorkins in Saint Denis, towards the east side, with a ‘stranger’ marker on the map. Ultimately, finishing this mission within two minutes 45 seconds will earn you the second half of the medal, resulting in a complete SHINY Gold Medal. If you find the captives without threatening the shopkeeper, you will earn the first half of the Gold Medal. In this mission, Arthur will help Brother Dorkins out by freeing the two captives the shopkeeper has hidden inside his shop. You can find out more information on stranger missions in this guide Red Dead Redemption 2 Stranger Missions Guide. This is a stranger’s mission but since it is a part of the chapter, we will cover it here. Return to the Bronte’s manor, and then back to the camp. Kill ’em all! You will find the stash, east of the cemetery, in the mausoleum with a metal fence gate.Īs soon as the people of the law arrive, follow John closely and make it back outside. Investigate the area to reveal the grave robbers. You must find the source of the disturbance. After the cutscene, follow John to the cemetery. Meet both sir Dutch and John Marston outside Bronte’s mansion, on the steps. So much work for such a petty thing, don’t you think? If you encounter the dog and the drunk during this mission, not getting spotted by the law even once in the mission and finishing with 11 minutes with four headshots will get you a Gold Medal. Finally, escape from the law undetected and make it back to the camp. In this mission, Arthur must meet up Dutch and John in Angelo Bronte’s mansion, find out the grave robbers and defeat them. After the good chase and the cutscene at the end, return to Dutch near the saloon. You will find your thief in the market if you ask around. Chase him until you end up in a barred up door, kick it open and give chase once again. Look for the kid in the highlighted area, as soon as he gets off the trolley. As soon as the cutscene finishes, chase the suspected child as fast as you can. You must follow the children until a cutscene is triggered. No, it’s not something illegal, I promise. You will see the children you are looking for there. Go outside and make your way to the nearby alley. Apparently, you are going to find a thief. If he doesn’t come, call the bartender until you complete your objective. Head to the highlighted area and you will meet good sire Dutch outside the Bastille Saloon. Similarly, if you complete the whole mission in under five minute 30 seconds, you will earn the other medal. If you find the street urchin before he reaches the market, you get the first part of the Gold Medal. There is no need for weapons in this mission, so you don’t need to stack up before you play this mission. The whole process will take around 10-15 minutes, depending on how you play this out. We will try to improve on it as much as possible.Īfter the battle of Shady Belle, Arthur must focus on heading to the Bastille Saloon to find his boss Dutch van Der Linde, chase a thief for him, and then report to command. If you think we missed anything in our guide, please let us know in the comments section. Our guide will try to be as accurate as possible by trying to be as concise as possible. This will be a huge roller coaster of action as well as drama, tie up your seat belts, for the ride is going to be bumpy! Arthur will also team up with Dutch to get back at Bronte for setting up a trap at the local trolley station. In this chapter of Red Dead Redemption 2, After Arthur is done with the battle of Shady Belle he must help Dutch by chasing a thief for him.Īrthur will do various tasks including meeting up with Dutch and John in Bronte’s mansion to find and eliminate the grave robbers, help brother Dorkins twice: once to rescue the two hostages in the shop, and another to help a Sister get her crucifix back from the local thief boy.Īrthur will also vouch to help a girl named Mary get her brooch back after her father sells it. Red Dead Redemption 2 Chapter 4 Walkthrough Our RDR2 Chapter 4 Walkthrough Guide will guide you through everything you need to know about 100% completing this Shady Belle with Gold Medals. Chapter 4 of Red Dead Redemption 2 will deal with plenty of story missions involving making crucial choices during the course of the chapter. ![]()
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